No one loots after Zakum is defeated until notified. This goes even for the Hosts. Pet loots must be off as well.
No Ultimates. Some of us may disconnect from the use of an Ultimate Magic spell. (I.E Genesis, Meteor Shower, Blizzard) So unfortunately, we'll have to cease on that.
Couple/Friendship/Wedding Rings. The affects of these while fighting Zakum may lag some of the players, so it might be wise to take them off before starting the battle.
Before the death of Zakum, No players should be attacking him unless they have 2x cards. That gives a chance of Zakum dropping more items for us to split around. But if no one has a 2x, We'll go on full assault.
Do not attack Zakum after it is summoned. Give it time to cast its attack so it won't lag any of us all at once. Preferably 10 seconds.
Listen to the host for what to do during the battle. Certain arms will be killed by the host's commands.
Stay away from the body. Especially during the last arm. Zakum's body deals over 8k in damage without any defensive skills. That pretty much means almost a 1hko to everyone.
Once the arms are destroyed, Everyone must prepare to pot for themselves. This is when Zakum will starting hitting everyone with a spell that knocks your HP and MP to 1. Don't rely too much our our healers.
Reduce talking to a minimum. Talking during Zakum is pretty much dangerous, and if any of you dies by talking, we will not waste a Resurrection on that. Voice chatting will be planned out soon.
This is all that I have in mind at the moment. Feel free to suggest some or discriminate on them. :3
Because you lag a lot and die... even when I'm healing you. That's not possible! D= Well... maybe when you lag so much that you die because one of my heals doesn't even hit you >:| So use PC pls. =D
This is all that I have in mind at the moment. Feel free to suggest some or discriminate on them. :3