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Discussion: Magician Skill Build

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  1. esgar
    esgar
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    esgarrouth19
    Post #1
    Jun 1st, 2009
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    Legend

    Level # - SP to add SP added Skill Name

    Quick Skill Build

    5 5 Improving MP Recovery
    10 MAX Improving Max MP Increase
    1 1 Energy Bolt
    20 MAX Magic Claw
    11 MAX Improving MP Recovery
    20 MAX Magic Guard

    In-Depth Skill Build

    Level 8 - 1 1 Improving MP Recovery
    Level 9 - 3 4 Improving MP Recovery
    Level 10 - 1 5 Improving MP Recovery, 2 2 Improving Max MP Increase
    Level 11 - 3 5 Improving Max MP Increase
    Level 12 - 3 8 Improving Max MP Increase
    Level 13 - 2 MAX Improving Max MP Increase, 1 1 Energy Bolt
    Level 14 - 3 3 Magic Claw
    Level 15 - 3 6 Magic Claw
    Level 16 - 3 9 Magic Claw
    Level 17 - 3 12 Magic Claw
    Level 18 - 3 15 Magic Claw
    Level 19 - 3 18 Magic Claw
    Level 20 - 2 MAX Magic Claw, 1 6 Improving MP Recovery
    Level 21 - 3 9 Improving MP Recovery
    Level 22 - 3 12 Improving MP Recovery
    Level 23 - 3 15 Improving MP Recovery
    Level 24 - 1 MAX Improving MP Recovery, 2 2 Magic Guard
    Level 25 - 3 5 Magic Guard
    Level 26 - 3 8 Magic Guard
    Level 27 - 3 11 Magic Guard
    Level 28 - 3 14 Magic Guard
    Level 29 - 3 17 Magic Guard
    Level 30 - 3 MAX Magic Guard

    Final Skill Build

    20 MAX Magic Claw
    20 MAX Magic Guard
    16 MAX Improving MP Recovery
    10 MAX Improving Max MP Increase
    1 1 Energy Bolt

    Energy Bolt First

    Some people like to put 1 point into Energy Bolt at Level 8 (instead of waiting until 13) since it makes it easier to train. If this is your first character or you don't want to kill snails until level 13, it is suggested that you get Energy Bolt at level 8 instead of level 13. The new build would look as follows:

    1 1 Energy Bolt
    5 5 Improving MP Recovery
    10 MAX Improving Max MP Increase
    20 MAX Magic Claw
    11 MAX Improving MP Recovery
    20 MAX Magic Guard
  1. Jon
    Jon
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    BurningJon
    Post #2
    Jun 1st, 2009
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    The build is wrong Esgar.
    You need 5 Improving MP REcovery to unlock Improving Max Mp Increase. <3
  2. SIRuki
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    Post #3
    Jun 1st, 2009
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    You also need 1 energy bolt to unlock magic claw, and 1 bolt is generally recommended at the beginning because that MP difference is only about 8 or so, which is rather trivial. In my case it's always been 1 bolt -> 5 MP Recov -> Max Max MP Increase -> Max Claw -> Max MP Recov -> Max MG.
    Staring at the setting sun (And it's over!)
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  3. esgar
    esgar
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    esgarrouth19
    Post #4
    Jun 1st, 2009
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    Thanks. I can't believe I overlooked that :P lmao Ah well. Fixed now :smile: And I'll add a note about moving Bolt to level 8. Thank ya :bigsmile:
  4. Jon
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    Post #5
    Jun 2nd, 2009
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    Well Riku, the thing is that. Now the beginner skill . You can put it at 3 and you don't use a snail shell at all. So its 40 damage constantly so it's good.
  5. Jon
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    Post #6
    Jun 2nd, 2009
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    Do NOT MOVE BOLT To lv 8 F5 Beginner skill is better.
    and can still go perfect.
  6. esgar
    esgar
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    esgarrouth19
    Post #7
    Jun 3rd, 2009
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    When did they change that skill? And how come hidden street isn't updated yet?
  7. Jon
    Jon
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    Post #8
    Jun 3rd, 2009
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    That i don't know. But yah, It's better to use it and just go perfect without the bolt.
  8. esgar
    esgar
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    esgarrouth19
    Post #9
    Jun 3rd, 2009
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    Yes, but technically it should use a snail shell (last i read the description), so it is a bug - ergo, I won't recommended to use it. That is, until I see it is an official feature.
  9. Jon
    Jon
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    Post #10
    Jun 4th, 2009
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    Lol, alright~

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